Adding Move to Victim

Questions about configurations, etc

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GladLad
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Joined: Mon Jan 18, 2021 4:03 pm

Adding Move to Victim

Post by GladLad »

Adding the victim's animation "Brian Battler full nelson" to a character

Something about editing AIR files and animation IDs

Would this be in fighter factory?

I want to add an existing animation as the victim's full nelson
UmbreonLover
Posts: 104
Joined: Wed Jan 26, 2022 12:03 am

Re: Adding Move to Victim

Post by UmbreonLover »

I know this is an old thread, and didn't seem to seen it, but these are all the victims number for Brian

AIR stands for Animation ID route; also known as "Anim = ***"
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and how to do it in FF:
BobbySharks
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Re: Adding Move to Victim

Post by BobbySharks »

UmbreonLover wrote: Wed Jun 22, 2022 1:30 am I know this is an old thread, and didn't seem to seen it, but these are all the victims number for Brian

AIR stands for Animation ID route; also known as "Anim = ***"
► Show Spoiler
and how to do it in FF:
That's extremely helpful, thanks. I think I'll go back and re edit my old characters for Brian compat on top of Felicimaru compat.
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