I found another rare character... Buuuuut...

Technical support for Characters, Stages or Screenpacks

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lonewolf3515
Posts: 81
Joined: Sun Feb 16, 2025 6:08 am

I found another rare character... Buuuuut...

Post by lonewolf3515 »

So, I did another deep dive looking for a very rare character, and I found a different character possibly so rare that it's got a major problem. Sometimes these deep dives I do give me some characters that just won't work, and probably needs some programming updates. This is one of them...

https://tinyurl.com/5fuakady

This is supposedly a very rare edit of BlackKyurem by Alosson. I don't know who the editor is nor do I know the age of this edit. Anyways...

So whenever try to play this character, it immediately crashes Mugen with this error. I tried this on both Mugen 1.1 and 1.1b.

Error detected.

Not a valid elem type: tagin
Error parsing [state ]
Error in [Statedef 9997]
Error in Sys\BKyuremNormal.cns:8817
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/BKyuremVerFinal/BKyuremVerFinal.def
Error loading p1

Clipboard tail:
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Loading BG...OK
Stage loaded OK
Allocating helpers...OK
Match RNG seed: 1363314995
Reset persist vars team 0
Reset persist vars team 1
Loading character chars/BKyuremVerFinal/BKyuremVerFinal.def...
Loading info...Info: B-Kyurem Final loading in pre-1.0 compatible mode
OK
Loading cmd command set Sys\BKyurem.cmd...OK
Loading cns Sys\BKyuremNormal.cns...Freeing player RC Black Kyurem...CMD...CNS...SFF...AIR...SND...Misc...OK
Character BKyuremVerFinal.def failed to load

Apparently, it's at least something wrong with this coding here in one of the cns files, but I dunno what it would be.

[state ]
type=tagin
triggerall = enemy,name= "Black Kyurem"&&!ishelper
trigger1=numpartner
trigger1=time >= 0
stateno=5150
partnerstateno=5150
ignorehitpause=1

[State 0, SelfState]
type = SelfState
triggerall = enemy,name= "donald"
trigger1 = roundstate = 3
value = 5150
ignorehitpause = 1
persistent = 1
; Get Hit by Reversal
[Statedef 9997]
statetype=U
physics=N
movetype=U
ctrl = 1
anim = anim
hitdefpersist=(name="Black Kyurem")

If for some reason the Mugen engine isn't parsing "[state ]", unfortunately, the cns file is flooded with that coding. :/ Anywho...

If anyone knows how to fix whatever is going on here, then please reach out to me with the answers and I'll do my best to restore this edit. Or you can download the character if you want, restore it, and upload it here. Thank you for any help! I really appreciate it! :)
UmbreonLover
Posts: 398
Joined: Wed Jan 26, 2022 12:03 am

Re: I found another rare character... Buuuuut...

Post by UmbreonLover »

You gotta read, because if you don't read, you will never find the problem, especially when the problem is right in front of you.
type=tagin is not a valid Enum.
lonewolf3515 wrote: Sun Mar 16, 2025 7:51 am
1. Error detected.

Not a valid elem type: tagin <--- The Error
2. Location: Error parsing [state ] <--- Inside
3. Where: Error in [Statedef 9997] <--- Parent
4. Line: Error in Sys\BKyuremNormal.cns:8817 <-- Direct Error

Either delete the whole thing or set it as null
I visit this forum when I remember I exist!
lonewolf3515
Posts: 81
Joined: Sun Feb 16, 2025 6:08 am

Re: I found another rare character... Buuuuut...

Post by lonewolf3515 »

Sorry. It's not exactly that I'm not reading, I just don't understand the coding and what I'm supposed to do or change. :/ (I know. I yolo face-plant into everything no matter how difficult, trying to help out even without experience XD Anywho...) By reading, I was able to locate these lines of codes that I posted, but still not 100% sure if my search was accurate or not. By reading, it said it was this cns file BKyuremVerFinal just before the crash happened, so I'm assuming the error was in this file, which happened to have enough lines in it to match the error description. (line 9997 and 8817)

So what exactly am I setting to null or deleting?

Am I changing this?

(error) [state ] (which this line of code appears all over the cns file)
(8817) type=tagin
triggerall = enemy,name= "Black Kyurem"&&!ishelper
trigger1=numpartner
trigger1=time >= 0
stateno=5150
partnerstateno=5150
ignorehitpause=1

or this?

[State 0, SelfState]
type = SelfState
triggerall = enemy,name= "donald"
trigger1 = roundstate = 3
value = 5150
ignorehitpause = 1
persistent = 1
; Get Hit by Reversal
(9997) [Statedef 9997]
statetype=U
physics=N
movetype=U
ctrl = 1
anim = anim
hitdefpersist=(name="Black Kyurem")

or perhaps both?

Or perhaps edit all that coding?

I'm trying to restore this edit as best I can without losing any attacks or animations. Also, if anyone wants to try their hand at editing this character to restore it, just post here and say re-up, and I'll re-upload the character if the link expires. Thank you for the help. :)
UmbreonLover
Posts: 398
Joined: Wed Jan 26, 2022 12:03 am

Re: I found another rare character... Buuuuut...

Post by UmbreonLover »

lonewolf3515 wrote: Mon Mar 17, 2025 11:45 pm So what exactly am I setting to null or deleting?

Am I changing this?
► Show Spoiler
I'm trying to restore this edit as best I can without losing any attacks or animations. Also, if anyone wants to try their hand at editing this character to restore it, just post here and say re-up, and I'll re-upload the character if the link expires. Thank you for the help. :)
You can always hired a ScripWriter / Editor to fix all the issues it has. Not everyone is willing to fix other people work, especially old one that has lots of junk in them to prevent other from editing the character.

from this
► Show Spoiler
to
► Show Spoiler
or try using IkemenoGo, because I believe KemenGo has that tag in the system
I visit this forum when I remember I exist!
lonewolf3515
Posts: 81
Joined: Sun Feb 16, 2025 6:08 am

Re: I found another rare character... Buuuuut...

Post by lonewolf3515 »

Thank you for the response and help. :) I will try it on Ikemenogo first just to rule out that this isn't some sort of edit to port it over. If it crashes on there too, then I'll have some serious work to do, but I'll worry about that later. Sleepy time.
UmbreonLover
Posts: 398
Joined: Wed Jan 26, 2022 12:03 am

Re: I found another rare character... Buuuuut...

Post by UmbreonLover »

Just remember to have fun with it and don't lose all your hair if you don't understand the person coding style
I visit this forum when I remember I exist!
1UPermario
Posts: 32
Joined: Sun Aug 18, 2024 7:22 pm

Re: I found another rare character... Buuuuut...

Post by 1UPermario »

So just checked. it works fine on ikemen. dont know if it has sex stuff or not, but looks like a memey joke op character.
reminds me of logcocelo. cool find! :lol:
lonewolf3515
Posts: 81
Joined: Sun Feb 16, 2025 6:08 am

Re: I found another rare character... Buuuuut...

Post by lonewolf3515 »

Thanks for checking that out for me. I appreciate it! ^_^ From what I've heard it's supposed to have something H-related to it, but I haven't had the time to check it out. No worries if it doesn't though.
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