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Re: Minotaur 1.1 (Oct 17th updated)

Posted: Tue Feb 27, 2024 11:08 pm
by swordofheaven
I'm encountering crashes frequently when I start matches without minotaur after a match using him. I get a black screen then ctd. Also, the post-ko rape sometimes ends abruptly after pressing one of the XZABC keys (not A+B fadeout end). Is this just to be expected with the plugin ver? I'm fairly sure I installed correctly and this is "M.U.G.E.N ver 1.1.0 Beta 1 P1" (Is this correct version?). I'm using the F2/F4 buttons frequently if that has something to do with it.

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Wed Feb 28, 2024 2:12 am
by Tetchi
No idea what's happening to him. But what more data can you provide, for example, where did you download the character from, what author did it, is there an annotation in a document that includes the character, remember that it can be modified and shared by anyone, therefore the more data someone could give you more exact information. Maybe try another version of the character, it may be a possible solution.

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Thu Feb 29, 2024 1:25 am
by swordofheaven
The crashes happen very inconsistently with a variety of characters that I'm having trouble isolating the problem. I'm not entirely certain minotaur is the cause but I've noticed as long as I don't pick him I don't get this kind of ctd.

Sometimes I get an error like this as the game crashes:
► Show Spoiler
But I think this is specific to certain victims and not caused by minotaur itself
Like this one: https://hentaicharmugen.com/chars/657/ruby-rose

Usually the game just gives a black screen after selection then closes. This happens occasionally when I select minotaur or pick another aggressor after having used minotaur. As for the post-ko ending prematurely sometimes I can reproduce it when spamming XZABC (Avoiding A+B) but it usually only happens unintentionally.

I've had issues with other chars but I was able to reproduce my issues cycling these with mino.

https://hentaicharmugen.com/chars/732/a ... l-z-update
https://hentaicharmugen.com/chars/118/schlussel
Some chars from mugenryona
Iari-R
Kuromaru 1.10
Birdie with Kuromaru
Brian for Japan

Honestly, since there are usually no problems as long as I restart after using minotaur or avoid using him it's only mildly annoying. I was just wondering if there might be an obvious explanation.

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Thu Feb 29, 2024 11:00 am
by ddlnll
swordofheaven wrote: Thu Feb 29, 2024 1:25 am Sometimes I get an error like this as the game crashes:
► Show Spoiler
Honestly, since there are usually no problems as long as I restart after using minotaur or avoid using him it's only mildly annoying. I was just wondering if there might be an obvious explanation.
Yes, the problems you mentioned (stack overflow and rape after ko mode ending prematurely) occur even when played correctly.

Even if the plugin breaks through the limitations of the mugen system in a very subtle way, the running of the plugin will still bring burden to mugen (such as spamming ABCXYZ). And when the system can't bear the load, things will go like that.

I'm not sure if modifying the plugin can solve the above problems because I am not its author, and unfortunately its real author has retired from this work. So there will probably be no news on this matter in the future :|.
Or simply restart the game after playing the Minotaur, which is also my current solution (at least there will be no crash before the Minotaur battle is over).

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Mon Apr 29, 2024 2:15 am
by Frostfire281
So I've encountered a bug with the Minotaur when in Watch mode. Can't confirm if it works in other modes, however.

The bug occurs whenever a victim escapes from the Minotaur's H attacks by filling up their struggle bar, the game immediately slows down dramatically, the victim gets pushed down into a crouch at the edge of the stage, and the minotaur himself tries to get close, rolls back, then repeats that ad nauseum. Sometimes he does his long distance belly flop, but otherwise it's just that over and over again, and it seems that the victim no longer has a hit box since he passes through them without hitting them.

It's happened across all versions of the minotaur on this website as well as with multiple victims. I tried a fresh install of Mugen and it still happens. I've tried him with the lua script and without, the bug persists. I've also noticed with the script it seems like he uses H moves a lot less when controlled by an AI, which I'm not sure if it's intended or just a streak of bad luck. I can't find any information regarding someone else encountering this bug on any of the mugen sites I've found that include 18+ content either. Anyone have any ideas how to fix this?

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Sun Sep 01, 2024 7:21 pm
by s8young
Hi! So I don't know if anyone else has reported this bug, but for some characters I run into a bug with the Escape Gauge. When a character escapes, they move to the other side of the screen and act like they keep moving and it brakes the match. Can anyone help with this?

Also suggestion:
Maybe after the victim has cum it makes it progressively harder for them to build the escape gauge and after a certain number of time they can no longer brake free

Re: Minotaur for Gettag pose

Posted: Tue Sep 03, 2024 4:59 am
by Viket
UmbreonLover wrote: Mon Aug 01, 2022 12:02 pm You don't have to listen, nor get opinion from other people if you truly want to give support for Minotaur.
It's like saying:

"Hey guys! I'm making a new Kuromaru"

and how many Kuromaru are out there? tons of them, and I'm sure they didn't bother to asks the people.
So, if you are willing to create support for Minotaur. I say go for it. No one is stopping you lol
i thing people is still with the word " 1000 chunli edits" even when all those chunlis are gone thanks to certain guy but well

something people dont take in fact is that yeah theres many minotaur and kuromarus but they are really different and dont work the same one can have good poses but bad code one good code but outdated poses

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Thu Sep 05, 2024 2:26 pm
by ddlnll
s8young wrote: Sun Sep 01, 2024 7:21 pm Hi! So I don't know if anyone else has reported this bug, but for some characters I run into a bug with the Escape Gauge. When a character escapes, they move to the other side of the screen and act like they keep moving and it brakes the match. Can anyone help with this?

Also suggestion:
Maybe after the victim has cum it makes it progressively harder for them to build the escape gauge and after a certain number of time they can no longer brake free
Ok, after countless attempts, I was finally able to log in.
Anyway, that sounds like a rare situation, so I'd be glad if you could provide the char in which the bug occurs.

And thanks for that suggestion, but once the stage2 anim trigger conditions are met, it should be harder for bottoms to build escape guage. So I think this is a similer mechanism.

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Mon Sep 09, 2024 10:54 pm
by impact167
s8young wrote: Sun Sep 01, 2024 7:21 pm Hi! So I don't know if anyone else has reported this bug, but for some characters I run into a bug with the Escape Gauge. When a character escapes, they move to the other side of the screen and act like they keep moving and it brakes the match. Can anyone help with this?
Having the same issue, happens with characters like R.Mika, Karin, Azumi Hojo and Wyldestar

Re: Minotaur 1.1 (Oct 17th updated)

Posted: Tue Sep 10, 2024 3:00 am
by ddlnll
OK, solved it.
It will be fixed in a recent update. Thanks for the reporting.