Adding KO finisher to character
Posted: Wed Jan 28, 2026 6:42 pm
I have zero experience, but I want to know if it's easy to add a pregnancy KO for Futa white-len victims.
Sorry for bad English
Sorry for bad English
Hentai Char Mugen Forum + 18 Edits
https://hentaicharmugen-forum.com/
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https://translate.google.com/?sl=auto&tl=es&text=Very%20easy%20to%20add%20fertilization%20on%20a%20victim%2C%20but%20you%20want%20it%20to%20all%20characters%2C%20or%20only%20one%3F%0AFor%20someone%20who%20have%20no%20experience%20in%20mugen%20scripting.%20It%20will%20be%20hard%20to%20do.%20Why%3F%20you%20need%20to%20read%20lots%20of%20things%20before%20knowing%20where%20to%20add%20it.&op=translateI was looking to implement it on all victims actually, but it's okay if I can only add it to one.UmbreonLover wrote: ↑Wed Jan 28, 2026 8:47 pm Its quite easy to implement the pregnancy on the victim, but it really depends on you if you want it on all victims, or just one?
For a beginner, it will be a tedious to know where to set it, or who to add if you have no experiences on mugen script.
Friendly Translation
Very easy to add fertilization on a victim, but you want it to all characters, or only one?
For someone who have no experience in mugen scripting. It will be hard to do. Why? you need to read lots of things before knowing where to add it.Code: Select all
https://translate.google.com/?sl=auto&tl=es&text=Very%20easy%20to%20add%20fertilization%20on%20a%20victim%2C%20but%20you%20want%20it%20to%20all%20characters%2C%20or%20only%20one%3F%0AFor%20someone%20who%20have%20no%20experience%20in%20mugen%20scripting.%20It%20will%20be%20hard%20to%20do.%20Why%3F%20you%20need%20to%20read%20lots%20of%20things%20before%20knowing%20where%20to%20add%20it.&op=translate
You need to understand "AIR Format" (.air) to add your pregnancy animation
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https://www.elecbyte.com/mugendocs-11b1/air.html#id2Code: Select all
https://www.elecbyte.com/mugendocs-11b1/sctrls.html#changeanim
https://www.elecbyte.com/mugendocs-11b1/sctrls.html#changeanim2Code: Select all
https://www.elecbyte.com/mugendocs-11b1/sctrls.html#changestate
https://www.elecbyte.com/mugendocs-11b1/sctrls.html#targetstateCode: Select all
https://www.elecbyte.com/mugendocs-11b1/trigger.html#life
https://www.elecbyte.com/mugendocs-11b1/trigger.html#matchno
https://www.elecbyte.com/mugendocs-11b1/trigger.html#matchoverCode: Select all
; Attacker Side
[State 12345, Image]
Type = ChangeAnim
Trigger1 = Anim = 12345
Trigger1 = Target, Life = 0
Value = 23345 ;<--- Preg Animation number
; Victim Side
[State 12345, Image]
Type = ChangeAnim
Trigger1 = Anim = 22345
Trigger1 = Life = 0
Value = 33345 ;<--- Preg Animation number
; Alt Side
[State 12345, Image]
Type = ChangeAnim2
Trigger1 = !Anim = 33345
Trigger1 = Life = 0
Value = 333450 ;<--- Alt Preg Animation number