Editing Nemesis (by "JozoTheBoogey") to be a boss-type aggressor fight
Posted: Sat Dec 19, 2020 9:48 am
Hi!
I'm slowly working on a 18+ MUGEN project focused on having balanced gameplay and a host of compatible characters (instead of just throwing the hentai kitchen sink at it).
One of my current WIPs is editing this Nemesis into a boss fight of sorts. So far, besides re-balancing some of his attacks, I've made it so that while fighting him, zombies and zombie-dogs will spawn and attack over time.
Currently, ero content only happens if a zombie gets the final hit on your character (otherwise they just deal some damage and knock you down), as that's most in line with the type of gameplay that I'm going for; but this can easily be switched on/off in the CNS.
I also tried to make the CNS code as compatible as possible with many different templates of 18+ victims, by checking for a lot of animation codes or defaulting to something that's at least passable on base sprites.
I plan to add some extra stuff for his tentacle attacks next, also with the same caveat as the zombie stuff (by default, only happening if it ends the round).
I'm slowly working on a 18+ MUGEN project focused on having balanced gameplay and a host of compatible characters (instead of just throwing the hentai kitchen sink at it).
One of my current WIPs is editing this Nemesis into a boss fight of sorts. So far, besides re-balancing some of his attacks, I've made it so that while fighting him, zombies and zombie-dogs will spawn and attack over time.
Currently, ero content only happens if a zombie gets the final hit on your character (otherwise they just deal some damage and knock you down), as that's most in line with the type of gameplay that I'm going for; but this can easily be switched on/off in the CNS.
I also tried to make the CNS code as compatible as possible with many different templates of 18+ victims, by checking for a lot of animation codes or defaulting to something that's at least passable on base sprites.
I plan to add some extra stuff for his tentacle attacks next, also with the same caveat as the zombie stuff (by default, only happening if it ends the round).