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Re: Kuromaru Fat

Posted: Fri Feb 18, 2022 3:26 am
by Taven
Huh...do you know of the version of goeniko in the gif and where to get her? Unfortunately it doesn't seem HCM has the same version in the gif. ><

Re: Kuromaru Fat

Posted: Fri Feb 18, 2022 6:34 am
by BobbySharks
Taven wrote: Fri Feb 18, 2022 3:26 am Huh...do you know of the version of goeniko in the gif and where to get her? Unfortunately it doesn't seem HCM has the same version in the gif. ><
Right, so I used to be an 18+ Moderator for Mugen Archive, but not currently at the moment (Even though Dizzy offered me the job back and wants me back) But, I did go through all 17 pages of publically available 18+ Edits that made it through the audit for MA. I found 8 versions of this character, and I will post links to each of them here, going from most recent and the last one will be the oldest going back the furthest. I hope you find the version you're looking for, or at the least enjoy one of these.


Goeniko D4 https://mugenarchive.com/forums/downloa ... nikod4-22b
Schlussel https://mugenarchive.com/forums/downloa ... lussel-22b
Schlussel https://mugenarchive.com/forums/downloa ... lussel-22b
Schlussel_1.0 (update) https://mugenarchive.com/forums/downloa ... update-22b
Schlussel_1.0 https://mugenarchive.com/forums/downloa ... el-1-0-22b
GoenikoD4d https://mugenarchive.com/forums/downloa ... ahuron-22b
Schlussel 1.86 https://mugenarchive.com/forums/downloa ... l-1-86-22b
Wind MCXX https://mugenarchive.com/forums/downloa ... mcxx-woman

Re: Kuromaru Fat

Posted: Fri Feb 18, 2022 6:29 pm
by UmbreonLover
Quite a big list of the same character I must say lol

Re: Kuromaru Fat

Posted: Sat Feb 19, 2022 8:29 am
by BobbySharks
UmbreonLover wrote: Fri Feb 18, 2022 6:29 pm Quite a big list of the same character I must say lol
Yeah, some "characters" have dozens, upon dozens of edits, alts, versions, variations, and if people aren't scrupulous about documenting changes it can become a logistical nightmare.

Re: Kuromaru Fat

Posted: Mon Feb 21, 2022 2:05 am
by Taven
BobbySharks wrote: Fri Feb 18, 2022 6:34 am
Taven wrote: Fri Feb 18, 2022 3:26 am Huh...do you know of the version of goeniko in the gif and where to get her? Unfortunately it doesn't seem HCM has the same version in the gif. ><
Right, so I used to be an 18+ Moderator for Mugen Archive, but not currently at the moment (Even though Dizzy offered me the job back and wants me back) But, I did go through all 17 pages of publically available 18+ Edits that made it through the audit for MA. I found 8 versions of this character, and I will post links to each of them here, going from most recent and the last one will be the oldest going back the furthest. I hope you find the version you're looking for, or at the least enjoy one of these.


Goeniko D4 https://mugenarchive.com/forums/downloa ... nikod4-22b
Schlussel https://mugenarchive.com/forums/downloa ... lussel-22b
Schlussel https://mugenarchive.com/forums/downloa ... lussel-22b
Schlussel_1.0 (update) https://mugenarchive.com/forums/downloa ... update-22b
Schlussel_1.0 https://mugenarchive.com/forums/downloa ... el-1-0-22b
GoenikoD4d https://mugenarchive.com/forums/downloa ... ahuron-22b
Schlussel 1.86 https://mugenarchive.com/forums/downloa ... l-1-86-22b
Wind MCXX https://mugenarchive.com/forums/downloa ... mcxx-woman
Blagh...unfortunately, it seems like none of those Goeniko edits are compatible with this Kuromaru. If he grabs them, he just lurches and lets them go. I like this Kuro, but I hate that it has so few compatible victims. ><

Re: Kuromaru Fat

Posted: Mon Feb 21, 2022 3:47 pm
by BobbySharks
I never coded compatibiity for any Kuromaru for any of my victims, simply because they are

A) Too many variations of Kuro with too many differences and state def/sprite group #s being called

B) Animations that require upwards of over 200 different, unique sprites for a single animation

C) Nearly every single version of Kuromaru's "human form" I find to be repulsive and disgusting. A faceless, near amorphous blob vaguely resembling a male body with a stubby lil dick that humps like a horny jackrabbit virgin. It does nothing for me. I just don't go for aggressors that are fat, ugly, nasty, or revolting to look upon.

D) The only aspects of any version of Kuromaru I am interested in involve Dog summons, and the character's "Futa" version, which replaces the featureless-yet-somehow-still-offensive blob with the shame of a body that resembles something more appealing.

E) I don't have a japanese keyboard, and have no interest in using software to translate or decipher japanese text in notepad documents to read tutorials to try to teach myself how to work with Kuro.

F) Most of Kuro's fetish moves in general are turn off for me.

Having said all of that, what you may be able to do, is look into Fighter Factory and see what Sprite group # that Kuro calls for during his attacks, and then manually create that sprite group for the version of Goeniko. And then assign and position those sprites appropriately to line up with Kuro's actions. This effectively g i v e s Goeniko compatibility with whatever aggressor you want.

Re: Kuromaru Fat

Posted: Mon Feb 21, 2022 9:32 pm
by UmbreonLover
BobbySharks wrote: Mon Feb 21, 2022 3:47 pm I never coded compatibiity for any Kuromaru for any of my victims, simply because they are

A) Too many variations of Kuro with too many differences and state def/sprite group #s being called

B) Animations that require upwards of over 200 different, unique sprites for a single animation

C) Nearly every single version of Kuromaru's "human form" I find to be repulsive and disgusting. A faceless, near amorphous blob vaguely resembling a male body with a stubby lil dick that humps like a horny jackrabbit virgin. It does nothing for me. I just don't go for aggressors that are fat, ugly, nasty, or revolting to look upon.

D) The only aspects of any version of Kuromaru I am interested in involve Dog summons, and the character's "Futa" version, which replaces the featureless-yet-somehow-still-offensive blob with the shame of a body that resembles something more appealing.

E) I don't have a japanese keyboard, and have no interest in using software to translate or decipher japanese text in notepad documents to read tutorials to try to teach myself how to work with Kuro.

F) Most of Kuro's fetish moves in general are turn off for me.

Having said all of that, what you may be able to do, is look into Fighter Factory and see what Sprite group # that Kuro calls for during his attacks, and then manually create that sprite group for the version of Goeniko. And then assign and position those sprites appropriately to line up with Kuro's actions. This effectively g i v e s Goeniko compatibility with whatever aggressor you want.
Amen!

and most (if not all Kuro) use a checker to see if the victim has the animation it seeks. If the character doesn't have the number, it will never used the moved, or simply drop the victim instanly.

G) Most of kuro's character loves to spam the same annoying move over and over again.

Re: Kuromaru Fat

Posted: Mon Feb 21, 2022 10:40 pm
by Vikal
Glad to see more people turned off by Kuro in general, Kuro has reigned supreme for far too long now.
I was working on an agressor before but it turned out to be the complete extreme opposite of Kuro and i don't like it either, gotta find the balance.

Re: Kuromaru Fat

Posted: Tue Feb 22, 2022 12:13 am
by UmbreonLover
Vikal wrote: Mon Feb 21, 2022 10:40 pm Glad to see more people turned off by Kuro in general, Kuro has reigned supreme for far too long now.
I was working on an agressor before but it turned out to be the complete extreme opposite of Kuro and i don't like it either, gotta find the balance.
Mizu (https://twitter.com/Mizulugu) was debating on creating a somewhat "goo monster" or a Kuro that allowed victim to escape, without the annoying, extremely old animations that Kuro has but everyone said no to him when asked to lol because Kuro is overrated

Re: Kuromaru Fat

Posted: Tue Feb 22, 2022 1:56 am
by Vikal
UmbreonLover wrote: Tue Feb 22, 2022 12:13 am
Vikal wrote: Mon Feb 21, 2022 10:40 pm Glad to see more people turned off by Kuro in general, Kuro has reigned supreme for far too long now.
I was working on an agressor before but it turned out to be the complete extreme opposite of Kuro and i don't like it either, gotta find the balance.
Mizu (https://twitter.com/Mizulugu) was debating on creating a somewhat "goo monster" or a Kuro that allowed victim to escape, without the annoying, extremely old animations that Kuro has but everyone said no to him when asked to lol because Kuro is overrated
Sadly it pairs well with people that enjoy ntr.