i have a question about Sakura Kasugano
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i have a question about Sakura Kasugano
hey bois, well i have the last ver of Sakura Kasugano and she have her friend add with her own moves of victim, the question is, how i can rape Sakura Kasugano friend in the fight, she run away when the fight starts
Re: i have a question about Sakura Kasugano
Hello.
I don't think you can, they are just sprites (images inside the SFF file) used for certain animations, with intro and victory, unless otherwise specified you can't.
But you can get out of worry by opening the SFF file and see if it has sprites that make up victim animations, you can use the MCM or Fighter Factory program.
But if you know that it does, check what group of sprites make up that animation and check if it is declared in the AIR file and on that you can know if the animation is declared for a specific aggressor.
Hey good avatar, I liked those Transformers, I had the avatar as a toy
I don't think you can, they are just sprites (images inside the SFF file) used for certain animations, with intro and victory, unless otherwise specified you can't.
But you can get out of worry by opening the SFF file and see if it has sprites that make up victim animations, you can use the MCM or Fighter Factory program.
But if you know that it does, check what group of sprites make up that animation and check if it is declared in the AIR file and on that you can know if the animation is declared for a specific aggressor.
Hey good avatar, I liked those Transformers, I had the avatar as a toy
Re: i have a question about Sakura Kasugano
oh i see, i gonna try to move the code to use her too, and thank ya c:, and yeh this image is from desvastation, when u fight against grimlock.
Re: i have a question about Sakura Kasugano
Good luck, if you have any other questions, they are welcome.
Long live Transformers!!!
Long live Transformers!!!
Re: i have a question about Sakura Kasugano
currently I don't know how to find it with in the air apart from the fact that it has 2, that's the only problem
Re: i have a question about Sakura Kasugano
I can guide you, but in a little while, he exemplified how to search.
Re: i have a question about Sakura Kasugano
many thanks
Re: i have a question about Sakura Kasugano
Open the SFF file of the char KFM with fighter factory or MCM and go to look for the following for example (it will help you to look for another one like this)
Group 0 image 1, which is the standing position
You look for it in the AIR and it should be like this:
; Standing Animation
[Start Action 000]
Clsn2Default: 2
Clsn2[0] = -10, 0, 10,-79
Clsn2[1] = -4,-92, 6,-79
0.1, 0.0, 7
0.2, 0.0, 7
0.3, 0.0, 7
0.4, 0.0, 50
0.5, 0.0, 7
0.6, 0.0, 7
0.7, 0.0, 7
0.8, 0.0, 60
Where
[Begin Action n]
This defines an action. The number n is called the action number. Each action must have a unique action number in order to be distinguishable from other actions. You can have many actions, but keep in mind that there are reserved actions numbers. These numbers and their associated actions are listed below.
---------
0.3, 0.0, 7
An entry looking like this is called an "animation element", or just "element" for short. 1st number is the sprite's group number. 2nd number is the sprite's image number. You assign these numbers to your sprites when you make an .sff file.
That's all, possibly because of the text or language it's very confusing, but if I can't convey the message I can do it in a mini video clip or in my native language, Spanish, so as not to lose the information in the translation and you translate it to your native language.
Group 0 image 1, which is the standing position
You look for it in the AIR and it should be like this:
; Standing Animation
[Start Action 000]
Clsn2Default: 2
Clsn2[0] = -10, 0, 10,-79
Clsn2[1] = -4,-92, 6,-79
0.1, 0.0, 7
0.2, 0.0, 7
0.3, 0.0, 7
0.4, 0.0, 50
0.5, 0.0, 7
0.6, 0.0, 7
0.7, 0.0, 7
0.8, 0.0, 60
Where
[Begin Action n]
This defines an action. The number n is called the action number. Each action must have a unique action number in order to be distinguishable from other actions. You can have many actions, but keep in mind that there are reserved actions numbers. These numbers and their associated actions are listed below.
---------
0.3, 0.0, 7
An entry looking like this is called an "animation element", or just "element" for short. 1st number is the sprite's group number. 2nd number is the sprite's image number. You assign these numbers to your sprites when you make an .sff file.
That's all, possibly because of the text or language it's very confusing, but if I can't convey the message I can do it in a mini video clip or in my native language, Spanish, so as not to lose the information in the translation and you translate it to your native language.
Re: i have a question about Sakura Kasugano
lol, esta bien cuando puedas lo haces XD, yo hablo español pero puse la cosa en ingles porque bueno, es un foro en ingles. tratare de ver lo de los numeros a ver, y gracias
Re: i have a question about Sakura Kasugano
Off topic in Spanish.
Oki doki, si tienes alguna otra duda de este post u otro que hallas creado, con confianza, armamos un solo post con preguntas y respuestas solo en Español y listo.
La información que adjunte, si bien es completa, puede ser tediosa y demasiada para andar checando, pero trate de ser lo más específico y resumir todo en esas pocas líneas.
Oki doki, si tienes alguna otra duda de este post u otro que hallas creado, con confianza, armamos un solo post con preguntas y respuestas solo en Español y listo.
La información que adjunte, si bien es completa, puede ser tediosa y demasiada para andar checando, pero trate de ser lo más específico y resumir todo en esas pocas líneas.