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Adding Move to Victim

Posted: Thu Jun 02, 2022 2:39 am
by GladLad
Adding the victim's animation "Brian Battler full nelson" to a character

Something about editing AIR files and animation IDs

Would this be in fighter factory?

I want to add an existing animation as the victim's full nelson

Re: Adding Move to Victim

Posted: Wed Jun 22, 2022 1:30 am
by UmbreonLover
I know this is an old thread, and didn't seem to seen it, but these are all the victims number for Brian

AIR stands for Animation ID route; also known as "Anim = ***"
► Show Spoiler
and how to do it in FF:

Re: Adding Move to Victim

Posted: Wed Jun 22, 2022 4:49 am
by BobbySharks
UmbreonLover wrote: Wed Jun 22, 2022 1:30 am I know this is an old thread, and didn't seem to seen it, but these are all the victims number for Brian

AIR stands for Animation ID route; also known as "Anim = ***"
► Show Spoiler
and how to do it in FF:
That's extremely helpful, thanks. I think I'll go back and re edit my old characters for Brian compat on top of Felicimaru compat.