Minotaur 1.1 (Oct 17th updated)

Progress about Characters, Stages, Screenpacks, etc

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ddlnll
Posts: 73
Joined: Mon Aug 01, 2022 7:37 am

Minotaur 1.1 (Oct 17th updated)

Post by ddlnll »

Hello guys.
I am editing a new version of Minotaur that is compatible with those victims who only have ''Baomaru poses''(Cowgirl, Missionary...)
Will keep updating this post and upload my work here when I'm done.

Precautions:
This Minotaur uses a plugin written in lua language. A certain installation procedure must be followed if you want to use it.

1. Please put the folder ''Minotaur 1_1'' in the chars folder of MUGEN (just like other characters' files).
2. Write the path of Minotaur in the select file as "Minotaur 1_1\Minotaur 1_1 with plugin.def". OR use Vselect (https://tunglashor.webnode.page/products/vselect/).

If you continue to encounter crashes, you can try the version without plugins (Minotaur 1_1.def) instead of the version with plugins(Minotaur 1_1 with plugin.def).
The difference between the two are that the plugin version fixed some sprite position bugs of victim and has more freedom of operation in Rape after KO mode.


How to install:




Demo video:

(It is recommended not to watch in incognito mode so that the video can be read quickly)

Latest version download link:
https://hentaicharmugen.com/chars/768/minotaur
Image
================================================================================
Oct 17th updated:
*ABCXYZ can be input without ending the match in Rape after KO mode now! (plugin version only)

*New skill:
→→ + A........spurt
→→ (when normal move hit)........spurt (cost power)

*Function keys:
X........change position
Z........release
A........speed up
B........speed down
C........continuation mode switch
Start........transition switch

*Special end in Rape after KO mode(plugin version only):
A+B

*Richer sound effects and visual effects

*Expanded configure functions

*A rare easter egg may show up

*Bug fix
================================================================================

Apr 26th updated:
Complete and upload.

Aug 9th~23th updated:
Mating press, Cowgirl & Blowjob
https://i.ibb.co/mtVb4ST/2022-08-09-003631.png
https://i.ibb.co/FVsS3wP/2022-08-13-234811.png
https://i.ibb.co/r6sMwn0/2022-8-23.gif

Sep 7th updated:
full nelson(similar) & zoom system
https://i.ibb.co/tChmpNX/new.gif
https://i.ibb.co/THC662B/image.gif

Just like you guys know,
Minotaur is an amazing Aggressor who has many types of poses.
But more and more victims only have ''Baomaru poses'' because it's relatively difficult to make victims compatible with Minotaur.
So this is why I want to editing a new version of Minotaur.

My goal is to minimize those common problems like "the Victim is not compatible with mating press, but Aggressor still use it".
Will keep updating this post and upload my work here when I'm done.

Current state: Coding...
Last edited by ddlnll on Tue Oct 17, 2023 3:02 am, edited 27 times in total.
UmbreonLover
Posts: 306
Joined: Wed Jan 26, 2022 12:03 am

Re: Minotaur for Gettag pose

Post by UmbreonLover »

You don't have to listen, nor get opinion from other people if you truly want to give support for Minotaur.
It's like saying:

"Hey guys! I'm making a new Kuromaru"

and how many Kuromaru are out there? tons of them, and I'm sure they didn't bother to asks the people.
So, if you are willing to create support for Minotaur. I say go for it. No one is stopping you lol
komadreja
Posts: 47
Joined: Sat May 21, 2022 12:35 am

Re: Minotaur for Gettag pose

Post by komadreja »

ddlnll wrote: Mon Aug 01, 2022 8:45 am Hello guys.
I am editing a new version of Minotaur that is compatible with those victims who only have ''Gettag poses''(Cowgirl, Missionary...).


But I don't know how people think about this idea.
Do you think this plan is valuable?


Just like you guys know,
Minotaur is an amazing Aggressor who has many types of poses.
But more and more victims only have ''Gettag poses'' because it's relatively difficult to make victims compatible with Minotaur.
So this is why I want to editing a new version of Minotaur.

How about you guys think?
It is a super cool idea, in fact it is original since there is no minotaur of that style, when you finish you can show how it looks on you, I bet it would be great
asi que hazlo, y no aceptes comentarios negativos de nadie
Tetchi
Posts: 345
Joined: Mon Sep 13, 2021 11:17 pm
Location: México
Contact:

Re: Minotaur for Gettag pose

Post by Tetchi »

I don't know

But, if you have bothered to create a survey this means that you have the ability to do it, do it and do not do everything to please people do what you want and you like.
Image
http://tetchi2015.blog.2nt.com
Zeb2345 wrote: Sun Aug 28, 2022 5:33 pmthe fucking master
UmbreonLover wrote: Sun Aug 28, 2022 1:57 amneeds to be rewards with...
Zeb2345
Posts: 388
Joined: Sun May 22, 2022 4:27 am

Re: Minotaur for Gettag pose

Post by Zeb2345 »

ddlnll wrote: Mon Aug 01, 2022 8:45 am Hello guys.
I am editing a new version of Minotaur that is compatible with those victims who only have ''Gettag poses''(Cowgirl, Missionary...).


But I don't know how people think about this idea.
Do you think this plan is valuable?


Just like you guys know,
Minotaur is an amazing Aggressor who has many types of poses.
But more and more victims only have ''Gettag poses'' because it's relatively difficult to make victims compatible with Minotaur.
So this is why I want to editing a new version of Minotaur.

How about you guys think?


do it bro, it sounds interesting I would definitely like to see the final result
ddlnll
Posts: 73
Joined: Mon Aug 01, 2022 7:37 am

Re: Minotaur for Gettag pose

Post by ddlnll »

Thanks, everybody.
I already know what to do next. 8-)
ddlnll
Posts: 73
Joined: Mon Aug 01, 2022 7:37 am

Re: Minotaur for Gettag pose (Aug 13th updated)

Post by ddlnll »

Oh my god...
I noticed that there are 2 different blowjob pose systems, one is for baomaru, another is for TOBF.

Basically, this is not a big problem. But the most difficult point is that they use the same anim number, but frame structures are not same...

For example:
;Baomaru
[Begin Action 22101]
16007,0, 0,0, 6
16007,1, 0,0, 6
16007,2, 0,0, 8
16007,3, 0,0, 4
16007,2, 0,0, 4

; TOBF_fera
[Begin Action 22101]
16107,0, 0,0, 3,
16107,1, 0,0, 3,
16107,2, 0,0, 6,
16107,1, 0,0, 3,

So Minotaur should detect the blowjob pose type of victims before he rape them.
''SelfAnimExist'' may not be a feasible way, I guess.
If anyone have some ideas, please let me know, thanks!
Last edited by ddlnll on Fri Aug 19, 2022 3:13 am, edited 1 time in total.
KotBehemot
Posts: 46
Joined: Wed Jun 15, 2022 8:28 pm

Re: Minotaur for Gettag pose (Aug 13th updated)

Post by KotBehemot »

ddlnll wrote: Thu Aug 18, 2022 3:46 pm Oh my god...
I noticed that there are 2 different blowjob pose systems, one is for baomaru, another is for TOBF.

Basically, this is not a big problem. But the most difficult point is that they use the same anim number, but frame structures are not same...

For example:
;Baomaru
[Begin Action 22001]
16007,0, 0,0, 8
16007,1, 0,0, 8
16007,2, 0,0, 8
16007,3, 0,0, 4
16007,2, 0,0, 4
16007,1, 0,0, 8

; TOBF_fera
[Begin Action 22101]
16107,0, 0,0, 3,
16107,1, 0,0, 3,
16107,2, 0,0, 6,
16107,1, 0,0, 3,

So Minotaur should detect the blowjob pose type of victims before he rape them.
''SelfAnimExist'' may not be a feasible way, I guess.
If anyone have some ideas, please let me know, thanks!
Technically, those have two different animation numbers:
22001
22101

At worst, you could also have a custom animation that's on the Minotaur himself, that gets activated if either of those are found.
ddlnll
Posts: 73
Joined: Mon Aug 01, 2022 7:37 am

Re: Minotaur for Gettag pose (Aug 13th updated)

Post by ddlnll »

KotBehemot wrote: Thu Aug 18, 2022 8:14 pm Technically, those have two different animation numbers:
22001
22101

At worst, you could also have a custom animation that's on the Minotaur himself, that gets activated if either of those are found.
Glad to see your reply. I have pasted the wrong anim number.
Actually, they are both 22101. Thanks for reminding.

As for ChangeAnim2, it's a good idea and I will try it.
UmbreonLover
Posts: 306
Joined: Wed Jan 26, 2022 12:03 am

Re: Minotaur for Gettag pose (Aug 13th updated)

Post by UmbreonLover »

ddlnll wrote: Fri Aug 19, 2022 3:23 am So we must write some codes like "SelfAnimExist" to detect compatibility.
However, some victim doesn't have their own mating press anim(only sprites) because they rely on "ChangeAnim2" of aggressors,
this makes "SelfAnimExist" become a unreliable way to detect compatibility.
The reason "ChangeAnim2" is used more than "SelfAnimExist" is due to number conflicts. In addition, people wouldn't be able to know, or how to perform a perfect alignment with the aggressor, which is why ChangeAnim2 overpower SelfAnimExist. I'm not saying that SelfAnimExist will never be used, but it can be used to sort of match the character size with the victim, sometimes it's not the aggressor fault. It's the victim who is bad aligned with the default missionary/press number. This goes the same way towards aggressor who just randomly place numbers. As they say... 2 for the price of one, but if one is off, everything is ruined

Now, if you detect that an aggressor you like only has "SelfAnimExist", its pretty much telling you that the character is private from releasing the victims poses/animations, or how they may look.
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