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Portrait and character name not changing on character select?
Posted: Sun Aug 28, 2022 10:56 pm
by Arahabaki
Characters I added don't have their portrait or name appear at all in character select. They are still selectable and work, but you can't tell who's who.
Re: Portrait and character name not changing on character select?
Posted: Sun Aug 28, 2022 11:24 pm
by Tetchi
Check that it was not correctly declared in the select.def file, the slightest error in writing the char file in the select, among other things, produces that error.
Also check that the name of the char system.def file is the same as the folder that contains the char files in this case:
Same folder name, same system.def name
You can also write the system file path of the char in the select.def file, how? Well visit the MUGEN owners page here:
http://www.elecbyte.com/mugendocs-11b1/mugen.html
Too check here the sample:
► Show Spoiler
;Use the format:
; charname, stagefilename
;
;eg. For a player with filename "kfm",
; and stage filename "stages/mybg.def"
;type (without the semicolon):
; kfm, stages/mybg.def
;
;If you want to load a different def file, you can enter it
;as a directory plus the def file. This example loads up
;chars/kfm/alt-kfm.def:
; kfm/alt-kfm.def, stages/mybg.def
;
;If you put "random" as the stagefilename, then a random stage will
;be selected for that player. eg.
; kfm, random
;
;Zipped characters are also supported.
;Place the ZIP file in the chars/ directory. The syntax is as
;follows:
; zipname.zip:defname.def, stages/mybg.def
;For example, if you have newsuave.def in suave.zip, the syntax is:
; suave.zip:newsuave.def, stages/mybg.def
;If your def file has the same name as the zip file (eg. suave.def
;in suave.zip), you can just put the name of the zip file alone:
; suave.zip, stages/mybg.def
;
;Optional parameters may follow on the same line, separated
;by commas. Each parameter has the form:
; paramname = paramvalue
;where paramname is the name of the parameter type, and
;paramvalue is the value to assign that parameter.
Re: Portrait and character name not changing on character select?
Posted: Mon Aug 29, 2022 2:55 am
by Arahabaki
I'm pretty sure I added it correctly and it still isn't appearing properly. It shows up like this in Vselect, but it doesn't appear in-game along with the name. Is the process any different when using certain motifs? I'm using The Queen of Fighters Redux.
Edit: I've noticed that sometimes the portraits randomly show up and work, but it goes right back to being broken by the next time I start it up or back out into the menus.