KOF XIII Sprites (Aggressors and Victims)
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KOF XIII Sprites (Aggressors and Victims)
I've found some KOF XIII Aggressor sprites, does anyone want to code them?
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Re: KOF XIII Sprites (Aggressors and Victims)
Create a char or just a few movés raper?
Re: KOF XIII Sprites (Aggressors and Victims)
those sprites are really good, I have a few aggressors and kof XIII type victims.
but there are still several aggressors missing, it would be nice if they could be restored.
haha tetchi you are the milk, that signature looks good on you.
but there are still several aggressors missing, it would be nice if they could be restored.
haha tetchi you are the milk, that signature looks good on you.
- UmbreonLover
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Re: KOF XIII Sprites (Aggressors and Victims)
I mean... I can code an extremely basic code that victims cannot escape, nor can the aggressor release lol
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Re: KOF XIII Sprites (Aggressors and Victims)
I understand that the availability of time can be a predominant factor, independently of others that are also important.UmbreonLover wrote: ↑Mon Aug 29, 2022 8:30 pm I mean... I can code an extremely basic code that victims cannot escape, nor can the aggressor release lol
But what did you think of sharing the code with the other users, obviously in the understanding that they would arm the movement and everything related to it at their discretion.
Re: KOF XIII Sprites (Aggressors and Victims)
I have a kim kaphwan aggressors from kof XIII,
it has those kind of sprites.
can't they rely on him to make those aggressors?
i say this because I think everyone had the same system,
maybe it will help you to make the other aggressors I think
it has those kind of sprites.
can't they rely on him to make those aggressors?
i say this because I think everyone had the same system,
maybe it will help you to make the other aggressors I think
Re: KOF XIII Sprites (Aggressors and Victims)
I have no idea how to code lol
Char Restorer At Your Service
- UmbreonLover
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Re: KOF XIII Sprites (Aggressors and Victims)
You code with 0 & 1. Once you have a basic understand on how each character work. you can communicate with the PC language.
Yes, I wasted my life just to type this into coding binary
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01010111 01100101 01101100 01100011 01101111 01101101 01100101 00100000 01110100 01101111 00100000 01010101 01101101 01100010 01110010 01100101 01101111 01101110 00100000 01110111 01101111 01110010 01101100 01100100 00100001
Easy no?
I can't really say, because I don't know how those sprites may look like, and the codes that I'm going to be using can be found in this thread that no one really read, or understand it lolTetchi wrote: ↑Mon Aug 29, 2022 9:45 pm I understand that the availability of time can be a predominant factor, independently of others that are also important.
But what did you think of sharing the code with the other users, obviously in the understanding that they would arm the movement and everything related to it at their discretion.
the thread where the code would be implementing for that basic grab
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https://hentaicharmugen-forum.com/viewtopic.php?f=19&t=461
I visit this forum when I remember I exist!