I remember umbreon wrote a guide on how to add moves to an agressor.UmbreonLover wrote: ↑Tue Aug 30, 2022 12:04 amYou code with 0 & 1. Once you have a basic understand on how each character work. you can communicate with the PC language.
Yes, I wasted my life just to type this into coding binary
Which translate into: Welcome to Umbreon world!Code: Select all
01010111 01100101 01101100 01100011 01101111 01101101 01100101 00100000 01110100 01101111 00100000 01010101 01101101 01100010 01110010 01100101 01101111 01101110 00100000 01110111 01101111 01110010 01101100 01100100 00100001
Easy no?
I can't really say, because I don't know how those sprites may look like, and the codes that I'm going to be using can be found in this thread that no one really read, or understand it lolTetchi wrote: ↑Mon Aug 29, 2022 9:45 pm I understand that the availability of time can be a predominant factor, independently of others that are also important.
But what did you think of sharing the code with the other users, obviously in the understanding that they would arm the movement and everything related to it at their discretion.
the thread where the code would be implementing for that basic grabI can add more advance coding than that, but the consuming to do such a thing will take longer lol Surely, MizuLugu can easily do it, but I don't think he's going to be doing it as of now due to his project of C.Umbreon. Commissioning him will do the job quicker, but like I said before. Its really hard to say.Code: Select all
https://hentaicharmugen-forum.com/viewtopic.php?f=19&t=461
I tried following that guide and the video he uploaded on mega.
but it didn't work for me, i tried with several agressors but i was not able to do it.
i am good at making victims but agressors?
it's impossible to understand them.