Where is the change anim?
Moderator: Moderator
Where is the change anim?
I can't find it anywhere on cns
Re: Where is the change anim?
I meant this
[State 7320, CheckForAnim2]
type = ChangeAnim
trigger1 = AnimExist(180500)
value = 180500
[State 7320, CheckForAnim3]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = AnimExist(12250)
value = 12250
[State 7320, CheckForAnim4]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = AnimExist(180100)
value = 180100
[State 7320, CheckForAnim5]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = !AnimExist(180100)
trigger1 = AnimExist(6621)
value = 6621
[State 7320, CheckForAnimElse]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = !AnimExist(180100)
trigger1 = !AnimExist(6621)
value = 5020
[State 7320, CheckForAnim2]
type = ChangeAnim
trigger1 = AnimExist(180500)
value = 180500
[State 7320, CheckForAnim3]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = AnimExist(12250)
value = 12250
[State 7320, CheckForAnim4]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = AnimExist(180100)
value = 180100
[State 7320, CheckForAnim5]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = !AnimExist(180100)
trigger1 = AnimExist(6621)
value = 6621
[State 7320, CheckForAnimElse]
type = ChangeAnim
trigger1 = !AnimExist(180500)
trigger1 = !AnimExist(12250)
trigger1 = !AnimExist(180100)
trigger1 = !AnimExist(6621)
value = 5020
- UmbreonLover
- Posts: 307
- Joined: Wed Jan 26, 2022 12:03 am
Re: Where is the change anim?
All of them are Change Anim, it really depends on the character who are support with those lines of statements and just looking at it... Are those lines from Kuro?
I visit this forum when I remember I exist!
Re: Where is the change anim?
I don't know,I found this from a post on this forum.My question was where are these exactly?States or CNS or air files? That's all I need to know
Re: Where is the change anim?
.sff = sprites
.air = animations
.cns = states (what your character will do in battle? most complicated part)
.cmd = states and command
So "ChangeAnim"s could be in .cns and .cmd, try Ctrl + F and you will find them.