When Kuromaru KO you out with this move, a cinematic would begin after a blackout, looping the animation. Not all characters had this feature, but some included a looping animation inside Kuromaru.
Minotaur's KO didn't require any special input he simply KO you When it happened, he would get close to the opponent, rip its clothes and blackout just for some kind of power point cinematic began for show the fate of the victim char
The idea behind these CINEMATIC KOs is to give all agressors their own unique animations, just like Minotaur, but without using static text images everything would be fully animated and loopable.
For now, these are just loops of certain frames, but in the future, the plan is to expand them with more animations, including the cumming
The goal is to create as many as possible and provide PSD files or base kits, allowing everyone to design their own KO cinematics
i believe SOLO KO are easier to perform rather than the tobf ko ones because is too much movement in a single move making it tedious and hard to work with, and find out why i wasnt just doing these solo ko´s
the plan is also group them by random names so these cinematics would play randomly in different positions, it can be a zoom to the stage just for a position, or could silence the music background and play the agressor own song and their own background perhaps the agressor took the bottom to his house or just decide to fuck it somewhere else
[ON DA BED]
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