It’s Been a Long Time... I Need Help Relearning MUGEN
Posted: Sun May 10, 2026 8:45 pm
Hello everyone,
It’s been years since I last worked on anything related to MUGEN. Between personal reasons, losing motivation, and also losing several projects and files I had worked hard on, I slowly drifted away from the community.
Recently I started getting interested in MUGEN again and wanted to come back to it, only to realize that the site and community seem to be nearing their end. That made me want to create something one more time, both to reconnect with something I used to enjoy and to preserve a small piece of it for myself.
To clarify, I still understand the basic side of MUGEN itself, like adding characters, organizing the game, and general setup. The part where I feel completely lost now is the actual character editing and creation side inside Fighter Factory.
I barely remember how aggressor/victim characters worked, how compatibility was handled, how to identify the correct groups, states, animations, and all the technical details involved when modifying old characters or creating new content. Years ago I understood these things perfectly, but now I feel like I’m starting from zero again.
So I wanted to ask if anyone would be willing to help guide me a little while I relearn all of this. Even small explanations or advice about compatibility, states, coding workflow, or Fighter Factory would mean a lot to me.
Thank you very much for reading.
(T^T)
It’s been years since I last worked on anything related to MUGEN. Between personal reasons, losing motivation, and also losing several projects and files I had worked hard on, I slowly drifted away from the community.
Recently I started getting interested in MUGEN again and wanted to come back to it, only to realize that the site and community seem to be nearing their end. That made me want to create something one more time, both to reconnect with something I used to enjoy and to preserve a small piece of it for myself.
To clarify, I still understand the basic side of MUGEN itself, like adding characters, organizing the game, and general setup. The part where I feel completely lost now is the actual character editing and creation side inside Fighter Factory.
I barely remember how aggressor/victim characters worked, how compatibility was handled, how to identify the correct groups, states, animations, and all the technical details involved when modifying old characters or creating new content. Years ago I understood these things perfectly, but now I feel like I’m starting from zero again.
So I wanted to ask if anyone would be willing to help guide me a little while I relearn all of this. Even small explanations or advice about compatibility, states, coding workflow, or Fighter Factory would mean a lot to me.
Thank you very much for reading.
(T^T)
